I was so very lucky to be able to associate post-produce the entirety of season 1 for HBO’s The White Lotus, and CBS’s The Equalizer. I only got my hands on Dave season 2, episodes 1 & 2, but as a fan of the show, I’ll take it.

Working under my producer, Jenn Willens (a true force to be reckoned with, I owe a lot of my producing chops to her), alongside colorists Stefan Sonnenfeld and Parker Jarvie (the White Lotus), Cody Baker (The Equalizer), Paul Bupte (Dave), and finishing editor: Angelica Lopez, I had absolutely no idea when we first started working on those shows that they would blow up into what they have.

I’ve always considered myself a cozy-gamer, and if little me knew that I’d eventually get to work with the folks over at Xbox to lead produce their very first Partner Preview, she would flip. This project was a wild ride: updating 2D and 3D graphics in a short time frame, keeping up with constant updates to both vendor provided video files, and to evolving copy - all up against a fixed deadline for a live premiere. It was a ton of work, but I’m so grateful to have gotten the opportunity (and I’d totally do it again).

For GitHub Universe: 2022, I produced the event opener, along with all of its graphics deliverables. The opener will always be one of my favorite things I’ve ever produced; I loved the style, the movement, and the way we were able to incorporate elements of the event into it (the shapes and colors are some examples). While the opener is my pride and joy of the event, I just have to note that the rest of the graphic’s package was one of the biggest I’ve ever produced (successfully, I may add). Things like interstitials, ambient and complex logo loops, speaker cards - the list is so long. I think in total, we delivered over 200+ assets for this, against a firm event deadline, and we were beholden to other work streams down to the wire.